Tau Manta

A finished and painted Tau Manta at Warhammer World.

au Manta at Warhammer World

The Manta measures 630mm/25 inches long and has a wingspan of 860mm/34 inches! Weighing in at 12.5 kilos/28 pounds, it weighs six times as much as a Thunderhawk Gunship.

This is one big model. I was never sure how you could use it in games, the weight must make it challenging to use in tabletop games.

I certainly don’t have the funds to buy one, and no time to build and paint one. As it comes with two Devilfish, two Hammerheads, eight Battlesuits and six Gun Drones, I don’t think I would even have the time to build and paint those.

Bring back the Epic version, well bring back a version for Adeptus Titanicus.

Making the Ork Megatrakk Scrapjet

So one of my Christmas presents was an Ork Megatrakk Scrapjet. I haven’t really had a chance to paint or look at my Ork forces, but when Games Workshop announced their new plastic Ork vehicles and Speed Freeks, I really liked the look of them.

So it was nice for Christmas to receive the Megatrakk Scrapjet.

Ork Megatrakk Scrapjet

A favourite amongst Speed Freeks and grounded Flyboyz alike, Megatrakk Scrapjets provide rocket-propelled acceleration, impressive firepower and the hilarity of ramming into enemy lines at the helm of what is effectively a gigantic, thrust-driven drill. These vehicles allow former Ork pilots to revel in the dimly-remembered joy of mowing down enemies at point-blank range – a joy which, of course, often caused the Flyboy to crash in the first place. Explosions blossom amidst the enemy as rokkits and missiles collide with their targets, while Grot tail-gunners blaze away with chattering big shootas – the array of weaponry welded, bolted, riveted and lashed onto a Megatrakk Scrapjet is fearsome.

The box contains a single sprue. There is a lot of detail on the model, but there is only really one way to put this kit together. I think I like the potential for variety with Ork vehicles, but there is very little included with the kit that would allow you to make a second model that was similar to the original, but different enough to look Orkish. I don’t see Orks having factory production lines producing identical vehicles and even if that was the case, I don’t think that the similarity would survive contact with the enemy. Even the back story to the Scrapjet implies that this is a converted Ork aircraft.

Ork Megatrakk Scrapjet sprueThe instructions are very clear and easy to follow, and the part numbering means that you can quickly put the model together.

Having put the model together the next stage was to undercoat it with a white paint undercoat.

Ork Megatrakk ScrapjetI did consider giving the model a black undercoat, but if the main body will be either yellow or polished metal then a white undercoat will work better than a black one.

Ork Megatrakk Scrapjet

I really like the model and am looking forward to painting it.

Ork Megatrakk Scrapjet

Once it’s painted I think I might go with the Rukkatrukk Squigbuggy to accompany it.

Ultramarines Life Size Rhino

The last time I visited Warhammer World it was back in 2012.  Back then the  life size Rhino  was right in the middle of the car park. Now it’s by the entrance to the revamped and new(ish)  Warhammer World.

Ultramarines Life Size Rhino

It was originally used as a promotional piece for the THQ Dawn of War video game.  THQ gave the Rhino to Games Workshop who then gave it a repaint in Ultramarines colours. Here is another view of how it looks today.

Ultramarines Life Size Rhino

It has suffered a little from being outside and is slightly battered and rusty, but this does make it look more “realistic”. This is how it looked six years ago, slightly shinier.

Ultramarines Life Size Rhino

Eighth time lucky?

I was around and did buy the first edition of Warhammer 40000 way back in 1987. I went with Orks mainly as I had an Orc army in Warhammer (the fantasy version) and since then they have been the mainstay of my 40K gaming.

The last edition of 40K I bought was the fifth edition back in 2008 and for many reasons I stopped playing 40K and moved onto other systems and games. That is quite normal for me, I think I bought the fourth and fifth editions, but didn’t bother with the second or third editions of 40K.

At the weekend, Simon came over for a game and we tried out the eighth edition rules.

Warhammer 40K Eighth Edition Game

For a change and I think the first time I had actually used them on the tabletop I got my Cadian Kasrkin out and played with them.

The Kasrkin are elite troops of the Imperial Guard and are dedicated to the security of the Fortress World of Cadia from which they hail. Because they are elite special forces troops drawn from the same world as the existing Cadian Shock Troops Regiments of the Imperial Guard, the Kasrkin are officially classified by the Departmento Munitorum as the type of Storm Troopers known as Grenadiers because of their heavy weapons and elite tactical training. Their name comes from the title of the fortress cities of Cadia, which are called “Kasrs” in the native Cadian dialect of Low Gothic.

Cadian Kasrkin

I have ten of them, including a commander, a trooper with a Flamer and one with a Grenade Launcher.


Cadian Kasrkin

For the game we treated them as Militarum Tempestus Scions, as the new Indexes (Indices) have conveniently forgotten the Kasrkin.

As for who they would be fighting, Simon came along with his new Necrons!


The game is very familiar to those who’ve played before. The main differences for me were the replacement of grids with a simpler table and the lack of templates. I like the abstract nature now of template weapons, it doesn’t change the impact of such lethal weaponry, but removes the fiddly placing of templates and potential cheesiness of moving figures around.

It’s a bit of an assumption that complicated rules means that the game is more “realistic”, as though las guns and robots are in anyway “realistic”.

Overall I really like this new version of the rules, they were simple enough to remember easily, and allowed for faster play, but also they provided for a fun game.

Ork Gunwagon

I’ve always liked the Ork Gunwagon, which was one of the first Forge World models that was released and was one of the first that I purchased. After a while Forge World started releasing them with bigger more powerful weapons.

This is a Forge World Gunwagon with Big Shoota

Ork Gunwagon

Another Forge World Ork Gunwagon, this one is armed with Big Zzappa

Ork Gunwagon

From the Display Cabinets at GamesDay.

Space Marine Vindicator

Space Marine Vindicator

The Vindicator is a Rhino-based siege tank that boasts the most devastating weapon in the Space Marines’ armoury – the demolisher cannon. The demolisher cannon is the weapon of choice amongst the Imperium’s armies when faced with dug-in enemy infantry in a dense environment such as a cityfight or siege. The terrific blast unleashed by the detonation of the huge demolisher shells can bring down building in which the enemy take cover.

Games Workshop have had a Vindicator model in their ranges for many years now. Originally a conversion article in White Dwarf back in 1989, it was followed up some years later with a Forge World resin conversion kit of the then new plastic rhino.

Space Marine Vindicator

Space Marine Vindicator

In 2007 Games Workshop released a new plastic Vindicator. Not to be outdone, in 2013 Forge World released the Demios Pattern Vindicator.

The Deimos pattern is an early type of Vindicator used by the Space Marine Legions during the Great Crusade and the Horus Heresy, although many are still operational in the service of Space Marine Chapters in the 41st Millennium. A powerful assault tank, the Vindicator’s principal armament is a heavy-calibre demolisher cannon capable of shattering fortifications and breaching the armour plates of tanks with equal ease. It is invaluable in urban warfare as it can blast and shunt its way through barricades and obstacles, enabling troops following behind free passage through streets that might have otherwise swiftly degenerated into kill zones.

Legion Deimos Pattern Vindicator,

A nostalgic throwback to the original plastic conversion from 1989, this is obviously a lot more detailed and sophisticated model.

The Vindicator has a long history in Games Workshop and the many variations providing an interesting insight to the design and development of Games Workshop as a whole. From the early days of simple conversions, to Forge World conversion kits, a detailed plastic kit and then a retro throwback.

Imperial Navy Arvus Lighter – Warhammer 40K

I’ve always quite liked the Forge World Imperial Navy Arvus Lighter for Warhammer 40K.

Imperial Navy Arvus Lighter - Warhammer 40K

The Arvus is a small cargo shuttle commonly used to transfer supplies and small personnel units ship-to-ship or from fleet positions to planetary installations. While unarmed, the Arvus is capable of standing in as an assault boat, able to transport small infantry squads or boarding parties.

Imperial Navy Arvus Lighter - Warhammer 40K

This was very much a scenery item, or a scenario objective, something from which a narrative game could be played.

I am pleased to see it is still available from Forge World, these photographs were taken at Games Day 2006, and there are many Forge World models that are now no longer available.