Eighth time lucky?

I was around and did buy the first edition of Warhammer 40000 way back in 1987. I went with Orks mainly as I had an Orc army in Warhammer (the fantasy version) and since then they have been the mainstay of my 40K gaming.

The last edition of 40K I bought was the fifth edition back in 2008 and for many reasons I stopped playing 40K and moved onto other systems and games. That is quite normal for me, I think I bought the fourth and fifth editions, but didn’t bother with the second or third editions of 40K.

At the weekend, Simon came over for a game and we tried out the eighth edition rules.

Warhammer 40K Eighth Edition Game

For a change and I think the first time I had actually used them on the tabletop I got my Cadian Kasrkin out and played with them.

The Kasrkin are elite troops of the Imperial Guard and are dedicated to the security of the Fortress World of Cadia from which they hail. Because they are elite special forces troops drawn from the same world as the existing Cadian Shock Troops Regiments of the Imperial Guard, the Kasrkin are officially classified by the Departmento Munitorum as the type of Storm Troopers known as Grenadiers because of their heavy weapons and elite tactical training. Their name comes from the title of the fortress cities of Cadia, which are called “Kasrs” in the native Cadian dialect of Low Gothic.

Cadian Kasrkin

I have ten of them, including a commander, a trooper with a Flamer and one with a Grenade Launcher.

 

Cadian Kasrkin

For the game we treated them as Militarum Tempestus Scions, as the new Indexes (Indices) have conveniently forgotten the Kasrkin.

As for who they would be fighting, Simon came along with his new Necrons!

Necrons

The game is very familiar to those who’ve played before. The main differences for me were the replacement of grids with a simpler table and the lack of templates. I like the abstract nature now of template weapons, it doesn’t change the impact of such lethal weaponry, but removes the fiddly placing of templates and potential cheesiness of moving figures around.

It’s a bit of an assumption that complicated rules means that the game is more “realistic”, as though las guns and robots are in anyway “realistic”.

Overall I really like this new version of the rules, they were simple enough to remember easily, and allowed for faster play, but also they provided for a fun game.

Inquisitorial Stormtroopers

Here are some photographs of my Inquisitorial Stormtroopers. They are part of my Daemonhunters army for Warhammer 40K.
Inquisitorial Stormtroopers
Inquisitorial Stormtroopers
They have been photographed on a piece of scenery I built specially for taking photographs.
Inquisitorial Stormtroopers
You can see how they were painted on the workbench feature on these Inquisitorial Stormtroopers.

Inquisitorial Stormtroopers

Here are some more photographs of my Inquisitorial Stormtroopers.
Inquisitorial Stormtroopers
They are part of my Daemonhunters army for Warhammer 40K.
Inquisitorial Stormtroopers
I decided when painting up my Inquisitorial Stormtroopers, to use the Cadian Kasrkin for them.
Inquisitorial Stormtroopers
I did decide when thinking about a paint scheme, to not use the accepted traditional look for the Inquisitorial Stormtroopers and go with a desert theme.
Inquisitorial Stormtroopers
Check out how these models were painted in the workbench feature on them.

Inquisitorial Stormtrooper Repressor basecoat

If you have looked at my Grey Knights Landspeeder you will realise that I am attempting to paint a Grey Knights force which goes beyond the listings in the DaemonHunters Codex. What I am trying to do is to create a Grey Knights force (using the Space Marine Codex) and then using a DaemonHunters force as allies.

Having constructed my Repressor and added Inquisitorial iconography I gave the model a black undercoat. The next stage was the basecoat and for that I am using the Tausept Ochre Foundation Paint as a basecoat. So why is it brown? I blogged about this back in 2007.

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Slowly getting there.

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See the full workbench feature on my Inquisitorial Stormtrooper Repressor.

Inquisitorial Stormtrooper Repressor

I have added more of the Repressor basecoat.

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The other side.

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I used the Citadel Foundation Paint, Tausept Ochre. This is taking much longer than I would like or expected!

At this point the Dozer Blade is not attached and will be glued on once the model has been painted fully.

See the full workbench feature on the Inquisitorial Stormtrooper Repressor.

Inquisitorial Stormtroopers

As well as my other Daemonhunters Inquisitorial Stormtroopers which are based on the Cadian Kasrkin I have also decided to add a unit based on the Tallarn or I may just use them as inducted Imperial Guard. Having sorted the bases I gave them a white undercoat.

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See the workbench feature on these Inquisitorial Stormtroopers.

You can see how they will look by checking out the workbench feature on the Tallarn blister.

Inquisitorial Stormtroopers

As well as my other Daemonhunters Inquisitorial Stormtroopers which are based on the Cadian Kasrkin I have also decided to add a unit based on the Tallarn or I may just use them as inducted Imperial Guard.

The first stage was to base them, and like many Citadel Miniatures the Slottabase™ tabs are way too thin for the Slottabase™ slots. So a large amount of Green Stuff was required to ensure that gaps were not only filled, but also to stop the troopers leaning over.

The bases had some small pieces of slate stuck to them before being “flocked” with Citadel modelling sand.

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I also glued the missile launcher to the missile launcher operator.

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See the workbench feature on these Inquisitorial Stormtroopers.

You can see how they will look by checking out the workbench feature on the Tallarn blister.

Inquisitorial Stormtroopers

As well as my other Daemonhunters Inquisitorial Stormtroopers which are based on the Cadian Kasrkin I have also decided to add a unit based on the Tallarn or I may just use them as inducted Imperial Guard.

The first stage was to base them, and like many Citadel Miniatures the Slottabase™ tabs are way too thin for the Slottabase™ slots. So a large amount of Green Stuff was required to ensure that gaps were not only filled, but also to stop the troopers leaning over.

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You can see how they will look by checking out the workbench feature on the Tallarn blister.