This is a Forge World Orc Rogue Idol at Warhammer World. When I first saw this model, I wasn’t too sure, but the more I look at it, the more I liked it.
When greenskin tribes gather for war, foetid effigies depicting the Orc gods Gork and Mork will be constructed. Using rock, dung, old battle trophies and other detritus, these ‘statues’ are intended to bring the favour of Mork (or possibly Gork) to the Orcs and Goblins mustering in their shadow. Some are no more than a heap of stones or no larger than a chapel door, but when a Waaagh! is brewing they can grow to immense proportions, and become so infused with the greenskins’ lust for battle that they are roused into life and will lumber forth to crush and bludgeon the enemy.
If a Waaagh! is subsequently defeated, or the concentration of greenskin magic dissipates, the idol will lapse back into immobility. However, when a Storm of Magic rages across the Warhammer world these gigantic devotions to the greenskin gods may rise up again as a Rogue Idol, mindlessly attacking all in their way until the storm blows its course.
I really like the modelling that has been done and the use of scenic materials to make it really look like it is just stones that are drawn together by magic.
I did think that it could be a good model for a Feral Ork army for WH40K.
A Forge World Imperial Guard Bombard in the display cabinets at Warhammer World.
The Bombard is a powerful Imperial mobile artillery piece that mounts a Heavy Siege Mortar on a Leman Russ tank chassis. It is amongst the most powerful and largest artillery pieces in use by the heavy artillery and siege artillery companies of the Imperial Guard.
A Forge World Imperial Navy Avenger Strike Fighter in the display cabinets at Warhammer World.
The Avenger is a dedicated strike fighter, intended to conduct high-speed, low-level attacks on ground targets, with armoured vehicle formations and high-value strategic assets such as munitions dumps forming its principal prey. The Avenger Strike Fighter boasts firepower that exceeds most other Imperial aircraft of its size, and its particular reputation as a tank-killer is due to the Avenger bolt cannon it carries.
The Avenger is an ancient design, believed to originate on Ancient Terra sometime during the Age of Strife. It was adopted by forces loyal to the Divine Saint Sebastian Thor during the bloody wars of faith and schism now called the Age of Apostasy. Its effectiveness is such that it is now a staple of any Imperial Navy air support mission, holding a glamour of holy import in the wider Imperium. The Avenger is often specifically requested by the Adeptus Sororitas should they require close support in their purgations.
A Mechanicum Knight Moirax with Lightning Locks in Warhammer World.
Similar in size to the Imperial Armiger, the Mechanicum Moirax is a skirmisher, using its speed to hunt ahead of larger Knights. Standing around half the height of the most common Mechanicum Knights, they nevertheless share a lot of details with their larger cousins – the basic shape, with 2 weapon arms, hydraulically driven legs, tilting plate and a large carapace surrounding the central head of the suit. Another detail in common with those larger suits is their loadout – for their diminutive size they’re incredibly powerful, specialising in ranged combat. The Knight Moirax is armed with two lightning locks and a carapace-mounted heavy stubber, the latter of which can be replaced with a meltagun.
This Storm Eagle was in one of the display cabinets at Warhammer World
A formidable gunship, the Storm Eagle mounts fearsome firepower for a vehicle of its size and is capable of transporting twenty Space Marines directly into the thick of an assault. The exact provenance of the Storm Eagle is unknown, but it bears clear similarities to the Stormravens employed by the Blood Angels and Grey Knights. Certain sources place the principal manufacture of the Storm Eagle upon Tigrus and Anvilus IX, both primary-grade Forge Worlds that suffered catastrophic damage during the Horus Heresy.
In recent decades the number of Storm Eagles in active service has begun to increase, especially amongst those Chapters known to have favourable relations with the Adeptus Mechanicus. This has lead some observers to believe that production has been restored at an as yet unknown location.
The Macharius Omega is a variant of the Macharius Heavy Tank used by the Imperial Guard. The Macharius Omega differs from the standard Macharius tank and its other variants due to its unique main weapon. The Macharius Omega is a war-machine built with a single purpose, the battlefield deployment of the Omega Pattern Plasma Blastgun.
This is the Forge World Macharius Omega on display at Warhammer World.
This weapon is a variant of the common Ryza Pattern Plasma Blastgun commonly deployed on the Stormblade super-heavy tank. The Omega Pattern is smaller and lighter than the Ryza Pattern, as it uses a compact generator and smaller force crucible allowing it to be mounted on smaller armoured hulls, such as the Macharius. The downside of this version of the Plasma Blastgun is that it is less stable and generates considerably more heat than the Ryza Pattern, but fortunately it is also much easier to manufacture.
While the sins of innovation and initiative are frowned upon by the Adeptus Mechanicus, new patterns and designs of weapons and armoured vehicles are still created. The Macharius Omega is one such vehicle, created with a single focus, that of the battlefield deployment of the Omega Pattern Plasma Blastgun. The STC for this weapon was originally discovered by Explorator-Magus Hum’nal in late M39, but a Mechanicus schism over the purity and completeness of its template delayed the testing and eventual deployment of the Omega pattern weapon for centuries.
In the Ork display cabinets of Warhammer World are the Forge World Grot Tanks.
The lunatic product of the deranged imaginations of grot riggers and scavs that have spent far too long basking in the insane genius of the Big Meks, Grots Tanks are diminutive armoured vehicles made to imitate the far larger Ork Wagons and Tanks.
I really liked these models and I bought them when they were released, but alas they spent many years on the Grot Tank workbench before this year when I got some real painting done and virtually finished all four tanks.
These metal Deffkoptaz were originally designed for Gorkamorka, and then became part of Warhammer 40K with Codex Armageddon and the Speed Freeks army list.
Deff Koptas are the lunatic inventions of Meks obsessed with flight. Each Deff Kopta is a one-man attack craft that has a set of whirring rotors mounted above the pilot’s head and a jet booster at the rear. Deff Koptas scream across the battlefield their underslung weapons spitting death.
Killa Kans are smallish, bipedal walkers composed of a rickety, lightly armoured “kan” perched atop a pair of piston driven legs, and armed with a selection of ranged and close-combat weapons. Relatively primitive and weak by Ork standards, they are nonetheless fast and incredibly dangerous for their size.
Killa Kans bear many similarities to Deff Dreads, with their snipping klawz, chugging heavy weapons, and lumpy metal hulls. Yet in place of an enraged Ork, Killa Kans are piloted by cackling grots. Though individually smaller than a Deff Dread, Killa Kans charge toward the enemy lines in jostling mobs of riveted iron and roaring saw-blades. The Killa Kans’ Grot pilots put their relative skill with firearms to good use, blowing the zog out of anything unlucky enough to cross their path. Despite being hardwired into a ten-foot tall killing machine, Killa Kan pilots still retain a good degree of Gretchin cowardice. As a result they still believe in safety in numbers, and have a bad habit of losing their nerve under fire. It is not unheard of for Killa Kans to waddle about in circles or freeze up entirely at the first sign of danger.
The Big Trakk is a heavy Ork transport can also be used to carry Big Gunz into battle. A brutal-looking machine, the Big Trakk comes with twin-linked big shootas, a massive gas-turbine engine, and ramming tusks. Originally this was to be a conversion of the Ork Trukk kit, however in the end it was decided to make it a full resin kit.
Big Trakk’s are essentially an enlarged and modified version of the Trukk, a Turbine powered Ork tracked vehicle with twin Big Shootas, designed to move across sinkholes, rubble, or ash wastes without getting bogged down. They are also designed to be bigger, louder, and carry much more armament over the standard Trukk and are frequently used as gun carriers instead of troop transports. In addition, for many Mekboyz without the resources or know-how to build full Battlewagons, Big Trakk’s are the next best thing. There are a profusion of Big Trakk designs favored by different Mekboyz and Clans, from the Blood Axes who often mimic Imperial patterns to the ‘kustom’-built Bad Moon gun platforms. And while some Ork Speed Freaks decry them for their lack of speed, both the Goffs and Deathskulls make extensive use of Big Trakks. The Goffs because they keep the big gunz mobile and can get to the frontline quickly and the Deathskulls because they’re capable of hauling large amounts of loot.