It has been rumoured and now we have a picture of the Ork Flakk Wagon or Flakwagon from Forge World.
It is based on the plastic Trukk model, I did think it may be based on the (now rather old) Forge World Gunwagon as the Forge World Epic Flakwagons are.
Looks very Orky. Looks like the back and the guns are resin, whilst the front is still plastic.
Now if we could see more innovative Ork stuff and slightly less Imperial Guard I think I would be happier!
Well I suspect that Forge World may have been reading!!!
In their latest newsletter before GamesDay 2008 they have provided a sneak peek of some new Ork Nob bikers which will be available soon and they may even have a few at the show itself!
Looking very nice.
Though at three times the price of the plastic bikers (they are £52 for three), I am thinking slightly over-priced, or are they value for money?
Also am I the only one who doesn’t like the new plastic bike bases?
When you have a fortified position which you absolutely, resolutely need to get through, then choose the Hades Breaching Drill.
It does what it says on the tin!
The excellent new Death Korps of Krieg Hades Breaching Drill is now available to pre-order from Forge World. A few will be available on GamesDay 2008 in Birmingham and at only £26 I suspect they will go fast, very fast…
Here are a couple of photos to remind you what it’s like.
Just the thing to take out that fortified Ork stronghold that I have (not) been building.
Really nice model, nice to see something different. Now if we could see more innovative Ork stuff and slightly less Imperial Guard I think I would be happier!
Later this year we shall see a new Space Marine Codex and with the codex comes a bundle of new Space Marine miniatures out on the 4th of October.
One of the new kits will be a plastic Space Marine Drop Pod and I was pleasantly surprised to find it will only be £18 ($30).
This is based on the Forge World resin model which costs a massive £45!
You can get it “early” by buying the Space Marine Spearhead boxed set which comes out on the 20th September. I suspect they may have a few at GamesDay 2008 in Birmingham the week before.
One of the nice models from the Epic 40,000 era was the Deathstrike Missile Launcher.
This one shot super weapon was often at the heart of many an Imperial Guard Artillery Battery. This model is from Simon’s collection.
Unlike a lot of Imperial Guard Epic vehicles this one has never been made into a 40K version by Forge World, though this has not stopped others from scratch-building their own.
With Apocalypse I wonder if we will now see a Forge World version?
Later this year we shall see a new Space Marine Codex and with the codex comes a bundle of new Space Marine miniatures. One of the new kits will be a plastic Space Marine Drop Pod.
This is based on the Forge World resin model.
Hopefully it won’t be too expensive as unlike a Land Raider, you really need a few of these dropping onto the table.
You can get it “early” by buying the Space Marine Spearhead boxed set which comes out on the 20th September. I suspect they may have a few at GamesDay 2008 in Birmingham the week before.
The Forge World Grot Bomb Launcha is probably my favourite model of all time.
Having given my Grot Bomb (from my Grot Bomb Launcha) a base coat of Desert Yellow, the next stage was a wash.
I gave the bomb a wash consisting of Chestnut Ink, Scorched Brown paint (which helps remove the gloss of the ink) and some water to thin the wash down.
I gave the launch structure a basecoat of Chaos Black. For some reason the resin has warped a bit, not sure how that happened, but I think as it is quite Orky, I am going to leave it as it is.
Here’s how the Grot Bomb looks when using one of my Wartrakks as the vehicle for the launcha.
From a recent game, here you can see my Forge World Squiggoth and Gunwagon moving forward.
Of course the rules for these are not in the standard rules or the Ork Codex.
I use to use the Forge World supplements, but more recently I have been using the rules from Apocalypse.
The Squiggoth has a Zzap gun mounted, and with the recent change in the rules has meant that I am considering retiring it.
In the original Ork Codex, the Zzap gun would automatically hit and you would roll 2D6 for the strength. With the new version of the rules, you still roll 2D6 for the strength, but now you need to roll to hit!
We are considering a house rule that uses the old rule.