In the display cabinets at Warhammer World there are a number of Ork models.
The Kill Bursta mounts a huge-bore Kannon capable of destroying bunkers and siegeworks with ease.
Forge World’s big Ork tank mounts a huge gun ready to take on any Imperial BaneBlade or even Titan.
There are more photographs of this model in the Kill Bursta miniatures gallery.
I have had my Kill Bursta hanging around on the workbench for a while now, so it’s nice to make some significant progress on the model. See the workbench feature on the Ork Kill Bursta.
These metal Deffkoptaz were originally designed for Gorkamorka, and then became part of Warhammer 40K with Codex Armageddon and the Speed Freeks army list.
Deff Koptas are the lunatic inventions of Meks obsessed with flight. Each Deff Kopta is a one-man attack craft that has a set of whirring rotors mounted above the pilot’s head and a jet booster at the rear. Deff Koptas scream across the battlefield their underslung weapons spitting death.
See the gallery of Deffkopta or is it Deff Kopta models. See my Deffkopta workbench.
Killa Kans are smallish, bipedal walkers composed of a rickety, lightly armoured “kan” perched atop a pair of piston driven legs, and armed with a selection of ranged and close-combat weapons. Relatively primitive and weak by Ork standards, they are nonetheless fast and incredibly dangerous for their size.
Killa Kans bear many similarities to Deff Dreads, with their snipping klawz, chugging heavy weapons, and lumpy metal hulls. Yet in place of an enraged Ork, Killa Kans are piloted by cackling grots. Though individually smaller than a Deff Dread, Killa Kans charge toward the enemy lines in jostling mobs of riveted iron and roaring saw-blades. The Killa Kans’ Grot pilots put their relative skill with firearms to good use, blowing the zog out of anything unlucky enough to cross their path. Despite being hardwired into a ten-foot tall killing machine, Killa Kan pilots still retain a good degree of Gretchin cowardice. As a result they still believe in safety in numbers, and have a bad habit of losing their nerve under fire. It is not unheard of for Killa Kans to waddle about in circles or freeze up entirely at the first sign of danger.
I have the plastic Killa Kan models on my workbench. I also have guides on how I painted the (original) metal models of the Killa Kan including one converted to have a metal Killa Kan with a Rokkit Launcha. I also have a gallery of photographs of Killa Kans.
The Big Trakk is a heavy Ork transport can also be used to carry Big Gunz into battle. A brutal-looking machine, the Big Trakk comes with twin-linked big shootas, a massive gas-turbine engine, and ramming tusks. Originally this was to be a conversion of the Ork Trukk kit, however in the end it was decided to make it a full resin kit.
Big Trakk’s are essentially an enlarged and modified version of the Trukk, a Turbine powered Ork tracked vehicle with twin Big Shootas, designed to move across sinkholes, rubble, or ash wastes without getting bogged down. They are also designed to be bigger, louder, and carry much more armament over the standard Trukk and are frequently used as gun carriers instead of troop transports. In addition, for many Mekboyz without the resources or know-how to build full Battlewagons, Big Trakk’s are the next best thing. There are a profusion of Big Trakk designs favored by different Mekboyz and Clans, from the Blood Axes who often mimic Imperial patterns to the ‘kustom’-built Bad Moon gun platforms. And while some Ork Speed Freaks decry them for their lack of speed, both the Goffs and Deathskulls make extensive use of Big Trakks. The Goffs because they keep the big gunz mobile and can get to the frontline quickly and the Deathskulls because they’re capable of hauling large amounts of loot.
I have a Big Trakk model on my workbench. I also have a gallery of photographs of the Big Trakk.
On the site I have a number of galleries of Ork Models.
I have been for many years (some would even say decades) modelling and painting Orks.