Tahlia Vedra, Lioness of the Parch

Tahlia Vedra, Lioness of the Parch

First Marshal Tahlia Vedra, famed as the Lioness of the Parch, stands as the paramount tactical mind of Hammerhal Aqsha and a fiery beacon of hope for Dawnbringer Crusades across the Mortal Realms. Rising from the gritty life of a mercenary warrior through sharp intellect, unyielding passion, and a trail of bloody victories, she reshaped the Freeguild into a force capable of reclaiming Aqshy’s scorched hearthlands from the grip of Chaos. Astride her terrifying manticore steed, Infernadine, the Lioness leads from the front lines of the Twin-tailed City. Her presence inspires ordinary mortals to stand firm in the face of horror, proving that human grit and strategic brilliance can carve out light within the darkest corners of the realms.

Krondys Son of Dracothion

This model of Krondys Son of Dracothion was at Warhammer World.

Krondys Son of Dracothion

Long before the great drake Dracothion rescued Sigmar from the void, the majestic Draconith empire was utterly shattered by the cataclysmic fury of Kragnos. The God of Earthquakes laid waste to their grand cities one by one, leaving only a tragic remnant of their proud species alive. Unable to slay the immortal beast, the dragon princes Krondys and Karazai turned to the enigmatic Lord Kroak in a desperate bid to seal their nemesis beneath a mountain. There Kragnos remained entombed for aeons—until the magical shockwave of the Necroquake ruptured his prison. Now, with the Earthshaker unleashed once more, the Draconith princes have bound their fate to Sigmar through the sacred Pact Draconis, leading a fierce new generation of dragons to war in defence of the Mortal Realms.

Orruk Megaboss on Maw-krusha

Orruk Megabosses are pretty killy – it’s how they become as huge as they do, all that stompin’ causes them to grow and grow and grow until the power of the Waaagh! flows through them. But for some Megabosses, this isn’t enough! These particularly angry orruks seek out and subdue enormous Maw-krushas (often by yelling really, really loudly at them) – ill-tempered and powerful creatures who enjoy smashing stuff up almost as much as the orruks themselves. This uneasy pairing never really gets along especially well, and the Megaboss needs to constantly remind his Maw-krusha who’s in charge with the liberal application of an iron boot to the back of the head. Despite this, almost nothing on the battlefield can withstand their noisy rampage, and the immense number of kills they rack up inspires nearby orruks to fight ever harder.

When this came out I did think it would be a great model for my Feral Ork army. However as most things, it is still an idea and nowhere near getting anywhere close to the workbench. I would have to buy the model in the first place and there is already too many things on my workbench and on my wish list. I will still think about it though.

The Gladewyrm

From the enchanting, ethereal forests of the Mortal Realms emerges the Gladewyrm, a stunning model for any Sylvaneth army in Warhammer Age of Sigmar.

This serpentine spirit of the woods isn’t just a beautiful model; it’s a formidable force on the tabletop.

Weaving through the battlefield, it embodies the cunning and savage nature of Alarielle’s children.

Belthanos, First Thorn of Kurnoth

Belthanos, First Thorn of Kurnoth
Belthanos, First Thorn of Kurnoth – Belthanos leads the eternal hunt that keeps his master Kurnoth’s spirit in bloom. Cloaked in leaves and riding atop a Carnelian Greatspite made of pure life magic, he chases down those who would harm Ghyran so that his howling followers might rip them apart.

Idoneth Deepkin

The Idoneth Deepkin are a tragic and sinister faction in Warhammer Age of Sigmar, a race of aquatic Aelves who dwell in the deepest, darkest trenches of the Mortal Realms’ oceans. They are a fractured people, the descendants of those Aelves who escaped the clutches of Slaanesh, but at a terrible price. Their souls are incomplete, fragmented and fading, and they must harvest the souls of land-dwelling creatures to sustain themselves. This need for “tithes” drives their existence, leading them to launch terrifying, amphibious raids on coastal communities and unsuspecting settlements.

These are photographs are from the Idoneth Deepkin models and displays at Warhammer World.

To achieve their goals, the Idoneth Deepkin use a combination of powerful sorcery and marine beasts. They can conjure “ethersea” onto land, a magical tide that allows them and their aquatic mounts to fight as if they were still in their natural element. Their armies are a bizarre and beautiful spectacle of marine predators and elegant, eel-riding cavalry known as Akhelians. Led by the enigmatic and often ruthless Soulrenders and Isharann, the Idoneth are a testament to the dark consequences of survival at all costs, a once-proud race now bound to a parasitic and soul-stealing existence.

Auric Runefather on Magmadroth

Auric Runefather on Magmadroth

Auric Runefathers inspire awed devotion in those they command, fearless and mighty warlords who stand at the head of each Fyreslayer lodge. Mounted atop a flame-belching Magmadroth, a Runefather thunders into battle and hacks down enemies with his long latchkey grandaxe, while his steed tears foes apart by the dozen with its searing talons and blazing maw.

Krondys Son of Dracothion

Long ago, before Sigmar was plucked from the heavens by the great drake Dracothion, the powerful Draconith empire was brought low at the hands of Kragnos, whose divine rampage smashed city after city until only a handful of Draconith remained. In a desperate gambit to defeat what they could not kill, the princes Krondys and Karazai enlisted the aid of the enigmatic Lord Kroak to seal Kragnos beneath a mountain, where he stayed until the Necroquake sundered his prison. With the God of Earthquakes returned, the Draconith princes have sworn the Pact Draconis with Sigmar and lead a new generation to war against the enemies of Order.

Krondys Son of Dracothion
Krondys Son of Dracothion

Lord-Celestant on Stardrake at Warhammer World

Even amongst the gloried ranks of the Stormcast Eternals and the star-born hierarchy of the Children of Dracothion, only the mightiest and noblest are chosen to lead an Extremis Chamber. So infused with celestial power are the Lord-Celestant and Stardrake that they radiate azure energies. The power of the stars themselves is theirs to command…

Lord-Celestant on Stardrake
Lord-Celestant on Stardrake