Mines, Bombs and Booby Traps

Yay!

Managed to get not just one set of the Mines, Bombs and Booby Traps, but got two sets!

I popped into my local Games Workshop, not expecting to get them, but one can live in hope. I was pleasantly surprised to see they had a fair few in stock, so I picked up a couple of sets.

I wonder if they had some left as they weren’t out on the shelves but behind the counter!

Didn’t think much of the front box art.

Mines, Bombs and Booby Traps

Don’t get me wrong it’s a great photograph, but at first glance it looks more like a box of Space Marines then a box of counters! The artwork from the website was better.

You get a fair lot of resin, 27 pieces all together. Nine mines, three mine field warning signs, four booby traps and six bombs.

Mines, Bombs and Booby Traps

Glad I managed to get two sets, one will be painted for my Cities of Death style games and one for the verdant grass scenery that I usually use. I have been thinking I might really need a third set for my desert scenery.

Of course I now need the Planetstrike rules, which true to form, were sold out at my local Games Workshop store.

Victorian Leman Russ Tank

The main focus of Bristol Conflict 2003 (was it really six years ago now) was the tournament games. Yes there was a Forge World stand and yes there were demonstration games and yes there was a very very small Games Workshop retail stand, however the main reason people went was to play games.

One Imperial Guard army which caught my eye was a Victorian Science Fiction themed army which made extensive use of the Praetorian Imperial Guard figures.

The main tank used was a “Leman Russ” though as you can see the actual model took elements of the Leman Russ and combined it with an Imperial Steam Tank from Warhammer Fantasy.

Victorian Leman Russ Tank

It was a really nice army.

More photographs from Bristol Conflict 2003.

More photographs of Imperial Guard.

Great blog on someone else’s Praetorian Imperial Guard army.

Advancing across the battlefield

This my Ork army advancing across the battlefield.

The scenery tiles are “homemade” using blocks of 4′ x 1½’ polystryene which I covered in the (original) Games Workshop gaming grass mat. I have four of these blocks, as the 6′ x 4′ grass mat covered them easily.

The hills are from a company I can’t remember and find at the moment!

Trees are model railway trees.

Squiggoth about to move forward…

My Ork Squiggoth prepares to move forward. This photograph was taken at a weird angle (don’t remember why) and on my unfinished desert terrain boards, which as a result are a dark purple-red colour.

This is the Forge World model and you can see how I painted it in my workbench feature on the model.

Of course the rules for this model are not in the standard rules or the Ork Codex.

I use to use the Forge World supplements, but more recently I have been using the rules from Apocalypse.