In the plastic Killa Kans box set you get three sprues.
It’s not quite one Kan per sprue, but pretty much nearly one. Very clever use of space on the sprues.
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Taken at GamesDay 2009.

The mechanical monstrosity known to the Orks as the Evil Eye in da Sky is the insane creation of Big Mek Dakrok. The Evil Eye in da Sky is a Stompa, with a number of ‘Big Mek’s Speshuls’ added. These include extra and larger rokkits, a head-mounted supa-gatler, a belly-mounted deth kannon, and, most unusually, an unlikely system for transporting and launching its compliment of Deffkoptas.
Dakrok has become an expert of sorts in using the Deffkoptas to pinpoint enemy positions so that the Evil Eye’s rokkits can be zeroed in on the foe with unerring accuracy. It takes a particularly unhinged Ork to volunteer to pilot one of Dakrok’s Deffkoptas, but for many the chance to be propelled at breakneck speed from the Evil Eye’s launch ramp is just too exciting an opportunity to pass up.
I was recently given a box of the new(ish) plastic Killa Kans by Simon.
In the box you get three plastic sprues, which allow you to make three plastic Killa Kans.
The parts are interchangeable, so if you get more than one box, all your Kans can be different. It would have been nice if you could with a single box make all three carry the same ballistic weapon, but as it happens you can’t. So when I build them I will do one with a Rokkit Launcha, one with a Skorcha and one with the new Grotzooka!
Building instructions are available on the main GW website.
Orks versus Imperial Guard in the ruins of an Imperial City.
The Ork Stormboyz have placed themselves in an Imperial ruin. Slightly at risk from the unexploded Grot Bomb that was launched and missed earlier in the game.
January 2008 saw the release of the new Ork Trukk. I had expected to see some Forge World conversion kits relatively quickly, however though we saw the Flakk Wagon at GamesDay 2008, it wasn’t until July 2009 that we saw the first actual Forge World variant Ork Trukk kit, the Ork Half Trakk.
So this is what you get in the box, a complete shrink wrapped plastic Trukk kit and a bag of resin.

As you might expect the resin consists of the wheels, tracks and wheels for the tracks. There is also a new engine which replaces the plastic one included with the kit.

Here is a photo of all the resin pieces.

One problem though (and you can see this above) is that I only had a single rear sprocket.

The left one was missing…. A quick phone call to Forge World and a few days later the missing left sprocket had arrived. I have had virtually no issues with Forge World models in the past and this was the first missing part I had in any of the models I had made up to now.
Read the full workbench feature on my Ork Halftrakk.
Meks and Burnaboyz disembark from an Ork Gunwagon.
Models from my collection.
I like using Meks in my games of Warhammer 40k, as they are able to “fix” damaged Ork vehicles. This unit is used less for combat, but act more as mechanics fixing all the stuff that got immobilised or damaged by the Imperial Guard.
A scratchbuilt Ork Stompa from GamesDay 2007.

An Ork Fighter Bommer from the Forge World Display cabinets at GamesDay 2009.

How I have painted my Ork Bommer.