Shrine of The Aquila




There was a lot of rumours around when the Shrine of The Aquila was announced and how it would look.

I was (and I am sure others were too) disappointed with the model as it was released.

Shrine of The Aquila

Don’t get me wrong, I think it’s a great design, but not really a shrine or a cathedral as was rumoured. So when I saw this picture on the Games Workshop website I went hmmm…

Shrine of The Aquila

This is much more what I was expecting, much more what I was hoping to see.

At least I know now that if I do get one what else I need to buy.

Mines, Bombs and Booby Traps

Yay!

Managed to get not just one set of the Mines, Bombs and Booby Traps, but got two sets!

I popped into my local Games Workshop, not expecting to get them, but one can live in hope. I was pleasantly surprised to see they had a fair few in stock, so I picked up a couple of sets.

I wonder if they had some left as they weren’t out on the shelves but behind the counter!

Didn’t think much of the front box art.

Mines, Bombs and Booby Traps

Don’t get me wrong it’s a great photograph, but at first glance it looks more like a box of Space Marines then a box of counters! The artwork from the website was better.

You get a fair lot of resin, 27 pieces all together. Nine mines, three mine field warning signs, four booby traps and six bombs.

Mines, Bombs and Booby Traps

Glad I managed to get two sets, one will be painted for my Cities of Death style games and one for the verdant grass scenery that I usually use. I have been thinking I might really need a third set for my desert scenery.

Of course I now need the Planetstrike rules, which true to form, were sold out at my local Games Workshop store.

Advancing across the battlefield

This my Ork army advancing across the battlefield.

The scenery tiles are “homemade” using blocks of 4′ x 1½’ polystryene which I covered in the (original) Games Workshop gaming grass mat. I have four of these blocks, as the 6′ x 4′ grass mat covered them easily.

The hills are from a company I can’t remember and find at the moment!

Trees are model railway trees.

Ork Desert Fort

One of the things I liked about Cities of Death was the large Ork “town” which was there alongside the ruined Imperial Cities. I know I will never have the time, space or resources to make something similar, but I did like the concept and thought it would be nice to have some buildings for my Ork Airfield, well at least something that could be used alongside my Ork Bommer.

So I took an old DVD-R spindle tub I had, these are available in various sizes depending on how many disks there are, I used a 25 disk tub.

Once you have finished with the disks, you do have the basis for a good building. They come in various sizes as well, 25, 50, 100, therefore you can have different heights as well.

The first thing I did was cut up some plasticard, wooden sticks and Starbucks™ wooden stirrers into similar lengths. I also delved into my bitz box to get some parts, in the main from Imperial vehicles, ie Rhino and Land Raider doors.

Using strips of wood, Starbucks™ stirrers, plasticard, bitz from Imperial vehicles, I stuck them to the side.

Then using a hot glue gun I stuck these to the side of the DVD tub. A hot glue gun is perfect for this kind of thing, as both plastic and super glues are unsuitable for this kind of model.

When I thought about the floor of the fort, I did initially think about adding a series of wooden planks or metal sheets, however in the end I went with using modelling sand, which I think will look quite effective when painted and somewhat Orky.

The next stage was to add rivets using cut plastic rod and plastic sprue.

I used both strips of plastic rod and hexagonal rod. Using the hexagonal rod to make nuts and bolts.

These were also added to the Imperial scrap as well.

See the full workbench pages for the fort.