Forge World Ork Halftrakk

January 2008 saw the release of the new Ork Trukk. I had expected to see some Forge World conversion kits relatively quickly, however though we saw the Flakk Wagon at GamesDay 2008, it wasn’t until July 2009 that we saw the first actual Forge World variant Ork Trukk kit, the Ork Half Trakk. What you get in the box, a complete shrink wrapped plastic Trukk kit and a bag of resin. As you might expect the resin consists of the wheels, tracks and wheels for the tracks. There is also a new engine which replaces the plastic one included with the kit.

So the model goes together quite well with the plastic Trukk components. You could of course not use the provided resin front wheels and use the plastic ones you get with the Ork Trukk. What is nice is that as you get the whole Trukk kit, so as a result, you get lots of spare wheels to use with other models or for conversions.

I had very little warpage with this model, though as you can see there is a gap in the tracks.

The only problem that was (probably) shrinkage with the tracks, so I used some plastic rod to cover the gap in the tracks.

I do like the resin engine provided, much better than the plastic one. You kind of wish Forge World would make some Ork conversion packs with engines and the like.

Read the full workbench feature on my Ork Halftrakk.

Taking the masking tape off

Having undercoated the Battlewagon, leaving the mask on, I gave the model a basecoat of brown paint, using a Humbrol spray. I then removed the masking tape.

I then put the model together with the wheels and tracks to see how it would look.

See the full workbench feature on the Ork Battlewagon.

See photographs of completed Ork Battlewagons from various shows.

Ork Warkopta

We originally saw the Chinork (or War Kopta) back in March at the Forge World Open Day. It was also on display at GamesDay 2010.

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I remember thinking that as it was challenging to see what it was and how it was put together whether I did in fact like it.

I really like the concept of a large Ork Kopta, I am not sure if the Chinork meets my expectations for such a vehicle.

I have two main concerns, one is a modelling concern, the other is the actual design.

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I do like Forge World models and I have a lot of them, but as anyone who has ever made one will know, these are not plastic kits, these are resin masterpieces that don’t always go together as simple and easily as you like. I have had issues (shrinkage and gaps) with the Repressor and the Ork Halftrakk for example. I don’t mind as I expect to get these with these excellent models.

The thing with the Chinork is that I can foresee a problem with the chain joining the two rotars. However I should say I don’t have one therefore this is conjecture, but the thought has put me off slightly…

So what about the actual design? Well…. the design is very open plan, so I think it will only work with lots of Orks on board (well Forge World know that they are providing resin arms with the kit for the passengers). I think I would have preferred a more closed design (aka the Valkyrie) over the open platform of the Chinork. I do like the fact it is BIG though.

So will I be getting one?

Probably not.

Re-Masking the Battlewagon

Having constructed the Battlewagon the next stage was to undercoat the model. I decided that I would use two undercoats, a black undercoat for some of the model and a brown undercoat (or basecoat) for the main bodywork. In order to achieve this I masked off the areas of the model that would be brown. I then sprayed the model black. I then removed the masking tape and masked the black areas.

I also masked the areas that I would need to use glue on later.

See the full workbench feature on the Ork Battlewagon.

See photographs of completed Ork Battlewagons from various shows.

Ork Meka Dread

Now I have my own Mega Dread which is getting there in terms of getting it painted and on the table. Since I got mine Forge World have gone and released a Mek variant, the Meka Dread.

Now though I like the Mega Dread I am less sure about the Meka Dread. Not sure why, maybe it’s a little too “busy” even by Ork standards.

However I do like the Kil Saw arm which I much prefer over the Rippa Klaw arm originally released with the Mega Dread. Thinking about a second Mega Dread with Kil Saw, though using the Meka Dread body would ensure that the two big walkers would look different. Hmmm.