Painting, weathering and transfers

I wanted to try out some painting techniques, weathering powders and transfers, before I started painting not only my other Gaslands cars, but also my Forge World Ork models.

So I started off with an old Hot Wheels New Beetle that I “found” in a box in the garage…

I gave the model a spray of Zandri Dust.

Once this was dry, I gave the model a wash of first Agrax Earthshade in some areas, but mainly Seraphim Sepia across the whole car.

I the drybushed the car with some Golgfag Brown.

One of the things I wanted to try out, was trying out some transfers. I have avoided using transfers for years, but with my Aeronautica Imperialis I have been thinking I should provide the models, especially the Imperial Navy flyers with appropriate markings. I think the last time I did transfers was twenty odd years ago…

So, using some free Warlord Games Judge Dredd transfers that came free with Wargames Illustrated, I took a couple of the transfers and applied them to the Beetle. I used Vallejo Decal Softener to aid their adhesion to the model.

The result was slightly glossy, which was to be expected. However I didn’t have any matt varnish.

In the end I decided to try out some of the Forge World weathering powders I have on my workbench, which I had never used.

I tried out Light Earth and Orange Rust, and was quite pleased with how they worked and the effect I got.

This is a testbed, so the next thing to work out, is how should I paint the windscreen?


Bommer Engine

I have both volumes of the Forge World Masterclass books and they are a real inspiration and full of ideas and techniques for painting and weathering models.

I wanted to try and emulate some of those techniques on the engine of the Ork Bommer.

I have been using a combination of inks and shades on a base coat of Bolt Gun Metal. I then want to highlight parts of the engine, as well as adding some more grunge.

I intend to use some Forge World weathering powders and Citadel Technical paints to further enhance and weather the engines. I might though in the first instance try them on another model to ensure it works out how I want them to, but also what happens when I varnish the model.