New Ork Dreads and Kans

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Games Workshop have on their website details of the new Ork Deff Dread and new Ork Killa Kans. Check out these links for more pictures and ordering information.

I do like the new Killa Kans which come three to a boxed set.

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Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power shears or a great blood-encrusted buzz saw, whilst the other is a large calibre weapon welded to the opposite side.

This box set contains three multi-part plastic Ork Killa Kans. This 94-piece set includes: three variations of Cockpit, three different close combat weapons, a big shoota, a rokkit launcha and a skorcha. Also included are a host of glyphs, armour plates, horns, metal teef and dangly bitz. Models supplied with 60mm round bases.

You don’t get the chance to arm all three with the same weapon which is a standard tactic when using Ork Killa Kans, my metal models are all armed with Rokkit Launchas for example. But I am sure that if you wanted to swap there may be people you could swap with. I might use metal weapons, or spare weapons from the other plastic Ork kits I have.

I am less enthusiastic about the Deff Dread, but then I didn’t really like the old metal Ork Dreadnought. Still quite an impressive plastic kit. I am thinking the main reason I don’t like it, is the four arms!

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Deff Dreads epitomise three main ideal of Ork warfare: big, shooty and stompy. They thunder and clank towards the foe, limbs waving as heavy weapons spit death into the enemy ranks and powered shears snip excitedly in anticipation of the bloodletting to come.

This box set contains one multi-part plastic Ork Deff Dread. This 86-piece set includes: two cockpit sights, 10 different glyphs, five different close combat weapons, two big shootas, two rokkits, two kustom blastas, a skorcha, and other assembly options. Model supplied with a 60mm round base.

I am very tempted by the Killa Kans (not like that I don’t already have enough ork stuff to paint). Models are out on the 6th March.

Forge World Chaos Reaver Titan

On display at GamesDay 2009 was this magnificent Chaos Reaver Titan.

Forge World Chaos Reaver Titan

Very impressive model. I know some people feel it should be more chaotic, but considering the Vraks background, this slightly less “corrupted” Reaver make some sense in the fluff.

Another view of this Titan.

See more photographs of the Reaver Titan.

Check out my Games Day 2009 Gallery.

Ork Big Mek with Shokk Attack Gun

Ork Big Mek with Shokk Attack Gun

A resin master cast of the Ork Big Mek with Shokk Attack Gun on display at GamesDay 2007.

I know some people don’t like the humourous aspects of the Orks, personally I do quite like those aspects. The concept behind the Ork Big Mek with Shokk Attack Gun of hoovering up snotlings and flinging them across the battlefield is just like so Orky.

The Shokk Attack Gun is a devastating Ork weapon that hurls Snotlings through the warp, sending them mad in the process. When they reappear, they are frenzied creatures, capable of bringing down the toughest of enemies – especially if they materialise inside an enemy’s armour!

It’s probably why I like the Grot Bomb Launcha so much.

See the full workbench feature on my Ork Big Mek with Shokk Attack Gun.

Ork Trukk with Enclosed Cab

There were many of the new Forge World models on display at GamesDay 2009 including the excellent Ork Trukk with Enclosed Cab.

This Trukk model also includes a folding platform at the rear. This in my opinion is much better than the plastic platform included with the plastic kit. This is the same platform which we see on the long awaited Flakk Wagon.

This model is shown with the new Big Lobba. Now I don’t really like this weapon that much. Not sure what it is, but I know I don’t like it.

Check out my Games Day 2009 Gallery.

Ork Trukk Assemblies

When it comes to painting my Ork Trukk, though at the unpainted stage it looks like this….

Ork Trukk Assemblies

It isn’t in fact all stuck together.

The cab is separate…

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As is the cargo bed. I included the ramps and “rollbars” though for future models I probably won’t. Aiming to have a variety of Ork Trukks, not a production line!

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The gunner cupola went together pretty easily, though I kept the Ork gunner separate for painting. I have also kept both him…

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…and the driver separate from their respective places in the cab.

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The reason is that the cab and cargo bed, will be painted a different colour, whilst the chassis and the crew will be undercoated in black and be drybrushed.

See the workbench feature on this Ork Trukk.