Ultramarines Dreadnoughts

Some very nice Ultramarines Dreadnoughts on display at Warhammer World.

Ultramarines Dreadnoughts

To the right of this pic (cropped as it was blurred, but you can see the shoulder) was the GW Venerable Dreadnought, which compared to the really nice Forgeworld models is horrible. It even looks like extra metal parts added to the standard Dreadnought.

So if you are in the market for a Venerable Dreadnought, spend the extra money and get yourself a really nice resin version from Forgeworld.

Mk IV Venerable Dreadnought

A MkIV Dreadnought which is part of Mike Sharpe's superb Space Wolves army, which was on show at GamesDay 2006.
A MkIV Dreadnought which is part of Mike Sharpe’s superb Space Wolves army, which was on show at GamesDay 2006.

It is part of Mike Sharpe’s Space Wolves army, which was on show at GamesDay 2006.

It is a Forgeworld model, the Citadel Venerable Dreadnought is awful as it basically consists of the plastic kit (which is nice) and then cover it in metal parts. It just looks like they are stuck on (which they are), whereas the Forgeworld model looks more “real” in comparison.

Weapons for the Grey Knights Dreadnought

When I was at GamesDay 2006 I got a couple of weapons for my Grey Knights Dreadnought from the Forgeworld stand.

I got a Psycannon…

and a Mortis pattern twin-linked Lascannon weapon.

Yes I know according to the rules and fluff that this is not a “legal” combination, but when I have ever followed the fluff! It was a slightly beardy choice, as generally my opponent uses a lot of tanks, therefore a Dreadnought Tank Killer is a better choice than a close combat version and I don’t like the missile launcher weapon variant.

Both weapons came with small amounts of flash, the Psycannon targeter has a small amount of sprue to be removed, see the red shaded area.

The Lascannons had a much bigger piece of sprue see the red shaded area (which looks small in this photo) which took a bit of cleaning to get off.

Here is a photograph of the Dreadnought with the arms temporarily attached.

One of the key things you need to do with virtually all Forgeworld models is to give them a good wash.

When the Forgeworld models are cast, the mould is given a spray (I guess) of some kind of lubricant to allow the cast model to be released from the mould easily.

However the lubricant also acts as a barrier to paint, so as happened with previous models I (and others) have painted is that the paint flecks off.

Washing the model in water with a drop of washing up liquid should remove the lubricant.

Avoid using hot water as this could warp the resin (a useful tip if you need to warped resin back to its original shape).

Once washed the model is then ready for painting.

Grey Knights Dreadnought Base

I have stuck down some GW sand on my Grey Knights Dreadnought base.

I am keeping it simple, as I am using a desert theme for the Daemonhunters force I am building.

I used PVA (white glue) and then scattered the GW sand (which I really like, especially the small stones) over it.

Next stage is the undercoat.