The greatest heroes of the age lead battalions of troops and tanks against the foe. Super-heavy war machines dominate the conflict like gods of battle as bombardments rain from the skies. This is war on a whole new level.
Apocalypse is a new way of playing games of Warhammer 40,000. Allowing you to field as many miniatures as you like, in any combination. There really are no limits to what you can do
FIGHTING AN APOCALYPSE BATTLE: The rules for setting up and playing games of Apocalypse; new Apocalypse missions and strategic assets; new rules such as Divine Intervention, and Sons of the Primarch; world ending Unnatural disasters; and advice on how to field all your miniatures in one gigantic collection.
APOCALYPSE FORMATIONS: Details of more than 100 devastating formations that feature the most powerful military assets of the 41st Millennium. With 11 distinct classes of formation, you can take your choice from the C’tan-powered Tesseract Vault to an entire Battle Company of Space Marines!
MINIATURES SHOWCASE: Sumptuous photographs of super-heavy vehicles, gargantuan armies and heroic commanders to inspire your own collection.
WAR ZONE: ARMAGEDDON: Details one of the most monumental campaigns of the 41st Millennium, with unique special rules, formations and missions.
Peppered throughout the book is a host of additional background information to further inspire you.
I really like the idea of digital rules and though some baulk at the price, remember when buying any book you are not paying for the physical costs of printing etc, you are paying for the effort that went into writing the thing. So digital or paper the costs are for the authors, illustrators, photographers (oh and a decent cut for the publisher).