The superhero is back…

Back in the 1980s one of the big RPG games from GW was Golden Heroes. This was followed by various syndicated RGS with characters from Marvel and DC Comics.

The one similarity behind all of these was the superhero wore a suit or had a cape! Too often wearing underpants and tights; oh very camp.

Today as well as the costumed heroes we also have other heroes, those that are found in the film Push and the acclaimed series Heroes. These superheroes are not the ones in costumes, these aren’t even heroes, some don’t even realise they have superpowers. I have enjoyed watching Heroes and have also managed to catch Push as well.

heroes

Now I am not sure if there are any serious gaming possibilities with what you could call not-superheroes. Yes you could create a really entertaining RPG scenario, but not sure if there is room for miniatures gaming. Now I could be wrong (and I have been wrong before) so if you have thoughts please post them in the comments.

Update: Get Heroes on Amazon Video.

Imperial Guard Regimental Advisors

There are some really nice Imperial Guard releases in May from Games Workshop. As well as the nice plastic Valkyrie, one other release is looking like a possible purchase, the Imperial Guard Regimental Advisors.

The commander of an Imperial Guard army is assisted by a host of orderlies, adjutants, aides de camps and specialist advisors from outside the regiment who are able to liaise with other elements of the battle group.

This blister contains three metal Imperial Guard Advisors, including: an Officer of the Fleet, a Master of Ordinance and an Astropath.

I am thinking they might make good characters for the Warhammer 40K role-playing game or as part of an Inquisitorial retinue.

Rogue Trader RPG

After Dark Heresy comes Rogue Trader.

Rogue Trader RPG

Fantasy Flight Games have announced their new Warhammer 40K RPG, and it’s called Rogue Trader.

In Rogue Trader, you take on the role of a Rogue Trader and his most trusted counsellors, empowered by an ancient warrant of trade to seek out profit and plunder amongst unexplored regions of space. Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never before seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find.

Those gamers with memories as old as mine will recall that the original Warhammer 40K rule book was called Rogue Trader and though had rules for Space Marines and Orks the background was very much based on the Rogue Trader.

Nice to see it back.