Space Marine Vindicator

Space Marine Vindicator

The Vindicator is a Rhino-based siege tank that boasts the most devastating weapon in the Space Marines’ armoury – the demolisher cannon. The demolisher cannon is the weapon of choice amongst the Imperium’s armies when faced with dug-in enemy infantry in a dense environment such as a cityfight or siege. The terrific blast unleashed by the detonation of the huge demolisher shells can bring down building in which the enemy take cover.

Games Workshop have had a Vindicator model in their ranges for many years now. Originally a conversion article in White Dwarf back in 1989, it was followed up some years later with a Forge World resin conversion kit of the then new plastic rhino.

Space Marine Vindicator

Space Marine Vindicator

In 2007 Games Workshop released a new plastic Vindicator. Not to be outdone, in 2013 Forge World released the Demios Pattern Vindicator.

The Deimos pattern is an early type of Vindicator used by the Space Marine Legions during the Great Crusade and the Horus Heresy, although many are still operational in the service of Space Marine Chapters in the 41st Millennium. A powerful assault tank, the Vindicator’s principal armament is a heavy-calibre demolisher cannon capable of shattering fortifications and breaching the armour plates of tanks with equal ease. It is invaluable in urban warfare as it can blast and shunt its way through barricades and obstacles, enabling troops following behind free passage through streets that might have otherwise swiftly degenerated into kill zones.

Legion Deimos Pattern Vindicator

A nostalgic throwback to the original plastic conversion from 1989, this is obviously a lot more detailed and sophisticated model.

The Vindicator has a long history in Games Workshop and the many variations providing an interesting insight to the design and development of Games Workshop as a whole. From the early days of simple conversions, to Forge World conversion kits, a detailed plastic kit and then a retro throwback.

Imperial Navy Arvus Lighter

I’ve always quite liked the Forge World Imperial Navy Arvus Lighter for Warhammer 40K.

Arvus Lighter, from the Forgeworld cabinets at GamesDay 2006.
Arvus Lighter, from the Forgeworld cabinets at GamesDay 2006

The Arvus is a small cargo shuttle commonly used to transfer supplies and small personnel units ship-to-ship or from fleet positions to planetary installations. While unarmed, the Arvus is capable of standing in as an assault boat, able to transport small infantry squads or boarding parties.

Arvus Lighter, BAT-21, from the Golden Demon cabinets at GamesDay 2006.
Arvus Lighter, BAT-21, from the Golden Demon cabinets at GamesDay 2006

This was very much a scenery item, or a scenario objective, something from which a narrative game could be played.

I am pleased to see it is still available from Forge World, these photographs were taken at Games Day 2006, and there are many Forge World models that are now no longer available.

Chaos Iron Warriors

This is a rather nice looking Iron Warriors Chaos Basilisk that was on display in Warhammer World in Nottingham back in 2007.

Chaos Iron Warriors

This is a rather nice looking Iron Warriors Chaos Vindicator (if somewhat badly photographed) that was in the display.

Iron Warriors Chaos Vindicator

Alongside in the same display cabinet  was this BaneBlade heavy tank.

Iron Warriors Chaos BaneBlade

Again very nicely painted and looks very menacing.

Part of much larger Iron Warriors army by Christian Bryne.

Ork Morkanaut

Ork Morkanaut

I wasn’t expecting to see new Ork stuff so soon, or has it been longer than I think since we last saw new Ork releases.

The new Ork Morkanaut certainly is a nice new design, that I quite like.

Ork Morkanaut

Personally built and piloted by an Ork Mekboy, the Morkanaut possesses all the lethal kunnin’ of Mork. Packed with glowy gubbinz from the Mek’s own workshop these mighty engines exist purely to cause carnage.

The Morkanaut’s main weapon is a profusion of worky gubbinz and zappy bits known as the kustom mega-kannon. It is also armed with two twin-linked big shootas, two rokkit launchas, a kustom mega-blasta and the Klaw of Gork (or possibly Mork).

Will I get one? Well I might once my Stompa eventually gets finished.

Much better…

I really didn’t like the new Taurox Prime from Citadel, however I do think the Astra Militarum Wyvern is a much better designed model.

Astra Militarum Wyvern

The Wyvern Suppression Tank exchanges the Hydra’s anti-aircraft autocannons for a pair of twin-linked stormshard mortars. The tank excels in the claustrophobic environment of urban warfare, raining curtains of shrapnel down upon enemy infantry with ever exposing itself to harm.

This plastic kit can be assembled as either a Hydra or a Wyvern with 2 crewmen: a gunner and a spotter and has the option to equip a heavy bolter or a heavy flamer.

In many ways better than the Hydra, which you can also construct from the same box. Possibly a little tall, but that’s probably the only thing I don’t like.

Really don’t like it…

Taurox Prime

The Taurox Prime is a robust infantry assault vehicle. It is heavily armoured with thick plates and is equipped with an array of heavy weapons to support the Scions on the battlefield.

Is it just me, or does the design of this model just look wrong?

The Taurox Prime is a new model from Games Workshop, and I really don’t like it. I think it’s too tall and the tracked “wheels” fail to work for me.

What are your thoughts?

Imperial Knight

Well, well, well, what do we have here then?

Imperial Knight

Yes Games Workshop after nearly twenty years have finally produced a 28mm version of the Imperial Knight that first saw the light of day with Epic back in the 1990s.

At 8 inches tall the Imperial Knight is a towering war engine. Crafted in the Dark Age of Technology and resplendent with gothic details it presents a unique silhouette both in a display cabinet and on the battlefield. Fighting alongside armies of the Imperium, most Imperial Knights are part of a Knightly House. They are affiliated with either the Imperium or the Adeptus Mechanicus. Some Imperial Knights choose to forsake all ties to a noble house. Known as Freeblades, they are masters of their own destiny.

Fully jointed at the head, arms and waist this kit allows you to create some wonderful poses. You can assemble the Imperial Knight as a Knight Paladin armed with a Rapid-fire battle cannon or a Knight Errant armed with a Thermal cannon. Both are equipped with a Reaper chainsword and protected by an Ion Shield. Each also has the option to add Heavy Stubbers. You have the choice of three unique face-plates: one for Mechanicus affiliated Knights and two for Imperial Knights.

This looks a very nice model and would certainly probably give my Stompa a bit of a kicking!

Mechanicus affiliated Knight

Now at £85 this is up there with the BaneBlade and Stompa as a somewhat pricey big model. However though I know that Games Workshop are going down the “let’s all have huge number of large models on the table” type game these days, I still there is room for these types of models in more narrative games. I can imagine an Ork Kommando raid on a single Imperial Knight that has been disabled. Will the Imperial Guard looking after the Knight be able to protect the Knight whilst it is repaired and powered up, or will the Ork Kommandos manage to lay their charges and make their escape.

So will I be buying one? Well you never know, but I do need to finish that Ork Bommer first.

Bommer Engine

I have both volumes of the Forge World Masterclass books and they are a real inspiration and full of ideas and techniques for painting and weathering models.

I wanted to try and emulate some of those techniques on the engine of the Ork Bommer.

I have been using a combination of inks and shades on a base coat of Bolt Gun Metal. I then want to highlight parts of the engine, as well as adding some more grunge.

I intend to use some Forge World weathering powders and Citadel Technical paints to further enhance and weather the engines. I might though in the first instance try them on another model to ensure it works out how I want them to, but also what happens when I varnish the model.