Hades Breaching Drill

When you have a fortified position which you absolutely, resolutely need to get through, then choose the Hades Breaching Drill.

It does what it says on the tin!

This is the excellent new Death Korps of Krieg Hades Breaching Drill.

Hades Breaching Drill

Just the thing to take out that fortified Ork stronghold that I have (not) been building.

Hades Breaching Drill

Really nice model, nice to see something different. Now if we could see more innovative Ork stuff and slightly less Imperial Guard I think I would be happier!

Thanks to BoLS for heads up.

The Mole Mortar is back!

The infamous Mole Mortar is back!

At the Warhammer 40K 5th Edition bash at Warhammer World yesterday (12th June) Forge World had on display a sneek peek of a Krieg Engineer team with Mole Launcher; which has to be a Mole Mortar by any other name!

The Mole Mortar is back!

Nice model and a must for anyone using Death Korps of Krieg.

Thanks to BoLS.

Epic Imperial Guard Leman Russ Main Battle Tank

An Epic Imperial Guard Leman Russ Main Battle Tank.

Epic Imperial Guard Leman Russ Main Battle Tank

This model is from the Epic 40000 era and is very well detailed.

I like the model for the amount of additions such as the gun sleeve, crew equipment and camo netting. Most of the Epic 40000 models had such additions. The current Epic Armageddon models are much “cleaner” and have virtually no extra “stuff” on them, which in my opinion is a pity.

I was quite pleased with the paint job on this model, though due to the ink wash it is a bit glossy for my liking.

More photographs of Epic Imperial Guard.

Epic Imperial Guard Leman Russ Main Battle Tank

An Epic Imperial Guard Leman Russ Main Battle Tank patrols the ruins on an Imperial City.

Epic Imperial Guard Leman Russ Main Battle Tank

This model is from the Epic 40000 era and is very well detailed. I was quite pleased with the paint job on this model, though due to the ink wash it is a bit glossy for my liking.

More photographs of Epic Imperial Guard.

Epic Imperial Guard Manticore

I have always liked the (Epic 40,000) Imperial Guard Manticore model. It is something about those large missiles which makes this look like an artillery piece which means business.

I was always disappointed as a result with the Forgeworld version which looks less like an artillery piece and more like an anti-aircraft weapon or a much lighter artillery piece.

Thinking about it, I wonder if I could (or should) build a 40K scale version?

Model from Felix’s collection, see more Epic artillery.

Under new management

One of the vehicles Simon has in his collection is this very nice Space Marine Vindicator which is now under “new management”.

Space Marine Vindicator being used by Imperial Guard

The back story behind the model is that a Space Marine Vindicator was taken out on the battlefield and then recovered by the Imperial Guard and pressed into service.

Rules wise Simon is using the Thunderer rules from the Forge World Imperial Armour book.

Space Marine Vindicator being used by Imperial Guard

This is a really nice model and I like what Simon has done with it.

More pictures of Vindicators.

Fire up the Hellhound

Had a very good game last weekend and took some very nice pictures which I will endeavour to get online soon.

A typical game for me with my Orks versus Simon’s Imperial Guard, though different in another way as my force was very mechanised and his was very much infantry based with a Hellhound and a Medusa. Okay to call a Squiggoth mechanised is probably going a little too far, but I did have Wartrakks, Trukks, Killa Kanz, Dethkoptaz, a Gunwagon and a flying Ork Fighter-Bomma as well as the Squiggoth.

As per usual for our games we do take a bit of liberty with the rules changing things to make them more fun usually. One example pictured (below) is the use of the Apocalypse (large) flamer template for vehicle flame based weapons such as the Hellhound and Skorcha and use the smaller flamer template for handheld flamers.

It always struck myself and Simon bizarre that the Hellhound or the Ork Skorcha would use the same template as a hand flamer! Though they have different strengths, the amount of flame that a larger more powerful flamer can propel must (and should) be bigger than the amount of fire that a small hand flamer can. With a bigger flamer it will be hotter, taken into account with the higher strength, but more fire is also needed.
So in this game we did use the bigger template and we think the game worked better for it. Alas I didn’t get to have a go, as my Skorch was taken out quite early on.

More pictures and observations later…