Across the desolate reaches of the Badlands and the dark canopies of the Great Forest, many Goblin tribes reject permanent settlements entirely, preferring a life of perpetual migration. They travel in immense, ramshackle caravans of creaking wagons, held together by spit, sinew, and stolen iron. To survive this hostile nomadic existence, these Goblins have mastered the taming of Giant Wolves—monstrous, agile predators bred for endurance and cruelty. Ahead of the main horde ride the Wolf Rider scouts, operating in lean, hungry packs. They are the eyes of the tribe, identifying enemy vulnerabilities and picking off isolated stragglers. On the battlefield, they are masters of harassment; they do not stand and fight, but instead encircle their prey, unleashing a hail of crude arrows before charging in to exploit the chaos. By the time the enemy prepares to strike back, the Wolf Riders have already vanished into the wilderness, leaving nothing but the wounded and the dead in their wake.
