I like these SFX reels which show how series such as The Mandalorian are out together.
Visual effects work on The Mandalorian was completed in all five of ILM’s studios (San Francisco, Singapore, Vancouver, London, and Sydney) as well as a contingent of other vendors under ILM’s supervision. The season’s 8 episodes encompassed nearly 5,000 visual effects shots in addition to all of ILM’s real-time effects work done for use during principal photography. The effects team leveraged virtually every trick in the book, from miniatures and motion control to traditional puppeteering, advanced animatronics, spectacular special effects, and photo-real CG. Here’s a sampling of ILM’s post visual effects work done for the series that garnered ILM 13 Visual Effects Society Award nominations.
It’s quite incredible how far television production has come over the years and how effective the sets and effects are. The cinematic quality of The Mandalorian I think is one of the reasons why it was so popular. Well that and a great story, interesting characters and excellent acting.
After the stories of Jango and Boba Fett, another warrior emerges in the Star Wars universe. “The Mandalorian” is set after the fall of the Empire and before the emergence of the First Order. We follow the travails of a lone gunfighter in the outer reaches of the galaxy far from the authority of the New Republic.
I am looking forward to seeing this series, not really a fan of animation, the concept of a Star Wars live action series seems so obvious, but of course we have never seen the like of this before.
Will it be any good? Who knows, but one can hope.
Obviously lots of gaming potential in the concept, I wouldn’t be surprised too see a spin-off licensed game at some point.