No not a revolution in gaming, this is a blog post about the television series called Revolution.
Revolution is a series in which all the power stops working, an event which became known as the Blackout. The basic premise behind the series is that there is no electricity, there are no combustion engines, however steam engines work as does gunpowder and automatic weapons.
In some respects it mirrors many of the ideas in the Dies the Fire by S. M. Stirling, though in that series of books, as well as no electricity, there is no steam engines and gunpowder just fizzles. As a result that world reverts to a feudal society with a medievalistic level of technology. Revolution is similar, but different as there are assault rifles and steam powered vehicles. In addition the way in which electricity and power has stopped working, means in some instances it will work, so you can for some scenarios have vehicles or even helicopters.
There is a lot of ideas and inspiration for gaming from the two series that were broadcast and unfortunately like a lot of other American series, it was cancelled before it had the chance for a full run.
The action sequences in the episodes really provide many of the ideas for scenarios for games. We have bandits armed with a mish-mash of weapons attacking fortified towns. Armed militia from different nation states fight pitched battles or border skirmishes with a limited number of guns, but everyone has a sword and some are armed with crossbows. You could have raiding parties against barricaded farmhouses, or attacks on a steam train.
I can really see how games in the Revolution universe would work using the mechanics I outlined for my Tally Ho! game. The heroes and villains of the series appear to be able to do so much more than the miltia, bandits and other groups in the battles they fight.