Weapons for the Grey Knights Dreadnought

When I was at GamesDay 2006 I got a couple of weapons for my Grey Knights Dreadnought from the Forgeworld stand.

I got a Psycannon…

and a Mortis pattern twin-linked Lascannon weapon.

Yes I know according to the rules and fluff that this is not a “legal” combination, but when I have ever followed the fluff! It was a slightly beardy choice, as generally my opponent uses a lot of tanks, therefore a Dreadnought Tank Killer is a better choice than a close combat version and I don’t like the missile launcher weapon variant.

Both weapons came with small amounts of flash, the Psycannon targeter has a small amount of sprue to be removed, see the red shaded area.

The Lascannons had a much bigger piece of sprue see the red shaded area (which looks small in this photo) which took a bit of cleaning to get off.

Here is a photograph of the Dreadnought with the arms temporarily attached.

One of the key things you need to do with virtually all Forgeworld models is to give them a good wash.

When the Forgeworld models are cast, the mould is given a spray (I guess) of some kind of lubricant to allow the cast model to be released from the mould easily.

However the lubricant also acts as a barrier to paint, so as happened with previous models I (and others) have painted is that the paint flecks off.

Washing the model in water with a drop of washing up liquid should remove the lubricant.

Avoid using hot water as this could warp the resin (a useful tip if you need to warped resin back to its original shape).

Once washed the model is then ready for painting.

Grey Knights Veteran Sergeants

If you have looked at my Grey Knights Landspeeder you will realise that I am attempting to paint a Grey Knights force which goes beyond the listings in the DaemonHunters Codex. What I am trying to do is to create a Grey Knights force (using the Space Marine Codex) and then using a DaemonHunters force as allies.

One thing I will be using are ordinary Space Marines conveted and painted as Grey Knights. As well as ordinary Marines I am going to use some of the Space Marine Veterans as they look very ornate with their purity seals and stuff.

My previous post on my Grey Knight Veterans showed you the parts from the blister.

Here is the front of the completed models.

They are really nice models with a lot of detail.

The next stage will be a black undercoat.

 

 

Grey Knights Veteran Sergeants

If you have looked at my Grey Knights Landspeeder you will realise that I am attempting to paint a Grey Knights force which goes beyond the listings in the DaemonHunters Codex. What I am trying to do is to create a Grey Knights force (using the Space Marine Codex) and then using a DaemonHunters force as allies.

One thing I will be using are ordinary Space Marines conveted and painted as Grey Knights. As well as ordinary Marines I am going to use some of the Space Marine Veterans as they look very ornate with their purity seals and stuff.

Here are the parts from the blister.

The parts were cleanly cast and needed minimal cleaning.

Grey Knights Dreadnought Base

I have stuck down some GW sand on my Grey Knights Dreadnought base.

I am keeping it simple, as I am using a desert theme for the Daemonhunters force I am building.

I used PVA (white glue) and then scattered the GW sand (which I really like, especially the small stones) over it.

Next stage is the undercoat.

Grey Knight Veteran Sergeants

If you have looked at my Grey Knights Landspeeder you will realise that I am attempting to paint a Grey Knights force which goes beyond the listings in the DaemonHunters Codex. What I am trying to do is to create a Grey Knights force (using the Space Marine Codex) and then using a DaemonHunters force as allies.

One thing I will be using are ordinary Space Marines conveted and painted as Grey Knights. As well as ordinary Marines I am going to use some of the Space Marine Veterans as they look very ornate with their purity seals and stuff. Here is the blister.